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Rafe

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  1. It was a new pistol and I was having all kinds of trouble with it! plus I was reloading my own ammo with a new press, the gun shoots great but ammo issues with the new press and lack of break-in etc.. lead to my issue, I think the gun cycled partially, not sure I have never had a squib before! for my cowboy guns I load nothing but black so kind of hard to get a squib. with this new fad of smokeless I gotta be extra carful! just glad no one got hurt. Rafe
  2. Just glad I didn't pull the trigger! the lack of recoil was the only thing that keyed me! ;D Rafe
  3. yep SDQ for loaded round in chamber leaving shooters hand! Rafe
  4. Hey all, the little lady and I are headed to Vegas for 10 days, my parents live there and they want to see their grandson! (don't care about seen us) been about 20 years since we lived there and were not into partying and not much drinkers or gamblers, are there any good Cowboy places? like guns (drool places) or clothes places. I know there a few clubs out there so they must get their toys someplace, I been to all the high zoot shootin places that specialize in ARs and machine guns, I want to find SASS/Cowboy stuff Rafe
  5. not sure if the answer is yes or no but you are walking a fine line, if a stage calls for 10 rifle 15 pistol and 6 shotgun and you shoot 10-28 and 6 you could get a “spirit of the game” infraction occurs when a competitor willfully or intentionally disregards the stage instructions in order to obtain a competitive advantage, you would get the time of the extra rounds fired, possibly assessed a Procedurals are unintentional “mistakes” where the competitor engages the stage in a manner other than the way it is supposed to be shot. Procedurals are scored as ten-second additions to the competitor’s raw time for the stage, no more than one per stage, firing into a berm has some hazards also, if the round goes over the berm it is a match DQ, if you hit a target you get a P for shooting out of sequence, or you could get 3 misses due to expended rounds not hitting a target. Best thing to do drop mag eject chambered round. Rafe
  6. no must clear manually, if he shoots into berm they would count on clock. Rafe
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